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Gotham Knights | Gameplay Demo | DC
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- Published on May 9, 2022
- They don’t always see eye to eye, but Nightwing and Red Hood can agree on one thing - protect Gotham at all costs.
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Gotham Knights | Gameplay Demo | DC
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“Red Hood fires non lethal rounds….”
I think that should integrate more melee attacks with red hood as he’s not just a gunslinger and actually more hand to hand combative
You lost me at “Red Hood has gained magical abilities”
"Red Hood uses
Something is off here. I think it’s the character movement because this just looks like a REALLY good mobile game. Hoping to see graphic and mobility improvements closer to release
Not a big fan of Nightwing having a tech glider. I’d definitely prefer him to have his traditional underarm wings to glide like Batman. I hope that’s an option.
I’m hyped to see the final version of the game! As of right now I think the combat looks too stiff and needs to be more fluid like the old Arkham games.
They should probably decrease the range of the counter/attack. Seeing nightwing backflip half the building to hit an enemy once and then backflip again to the other enemy is pretty jarring. It makes sense with ranged characters like red hood but not cqc characters
Red Hood needs to have more melee combat included into his gameplay so they could incorporate the crowbar that he uses in the comics and it helps speak on his character as well as makes a perfect reference to the way in which he was killed plus it still works with how he's a tank of the team.
It looks like a mobile game at times and the chase scene looks like a arcade game. Very next gen
Nice touch that they made Red Hood flail his arms around while shooting to make him more accurate as well as punching the air with each shot to make the bullets do more damage.
I know this is an early build and I know it is a separate property, but I can't stop comparing it to the Arkham series, and it has it outclassed in basically every way. I'm definitely going to wait until reviews start coming in.
Don’t know how I feel about red hood having new powers, also loads of people will disagree with me on this but I don’t like how beefy he looks either. I’ll probably get the game because it’s co op but I’m definitely not as hyped as before
They really took the best combat system a batman game could ever had, and threw it away
I think the movement should be more realistic and not what I'm witnessing right now. I love the fact that Arkham Knight fully immersed you into stealth and you could play with batmans gadgets. This needs to be like that
Yikes. Thank God for this gameplay demo! I won't be getting this day one. You took the smoothest combat system in gaming and made it slow and sluggish. Thank you again for making me avoid wasting $80 and waiting for people to beta test this game for me!
I think the Nightwing combat at
Idk I'm probably still gonna get the game but at this point, I'll be waiting for reviews or a sale. The story looks neat and I like the idea of having the Bat Family as the character roster, but I'm a bit iffy on the gameplay. Not terrible, but janky.
I take the graphics with a grain of salt since it’s still in development but red hood ‘soul stepping’ is a bit of a reach for me.
I’d like it if each character had a unique mobility feature, as that would provide an actual reason to other characters over others (character diversity). Like if Red Hood were to be the only one with a vehicle like a militarised motorcycle, like how Batman had his batmobile. Night wing would have insane parkour attributes jumping high leaping and parkouring on top of buildings, robin would have gliding as hes the only one with cape etc. All of them would have grappling hooks though, there just needs to be some more uniqueness that would make you second guess which character to play for the specific mission as it requires that specific type of role or things that would be useful for that mission. It’d also opt for decisions to combo 2 different characters to tackle that specific type of mission.